Wednesday, July 15, 2009

When Strategy and Anime Collide

I'm not sure how I got to the point where I had no interest in Valkyria Chronicles- sure, it's a beautiful game, but the point I played up to was pretty asinine.

Then, they give you units and it becomes a legit Strategy game. Sure, it's still almost as menu driven as the Genesis' Shining Force and its offspring, but the combat's freakin' awesome. Basically, instead of clicking on a unit and assigning them an action, you control them in a 3rd-person view. You have status effects, classes and orders (basically, support spells cast by your leader) to consider, as does your enemy. In other words, it takes what I knew to be a strategy game and gives it a further push.

Now, the downside: The presentation is done storybook style, giving you selectable chapters. The problem is that often, you're just clicking on a movie file, watching a story, and then...clicking on the next one. So far, each page (when I said storybook, I meant it) has contained at most one battle scene and 3-4 movies. I'm happy to go along with the story, but not if it means clicking on a file, waiting for an all-too-long loading screen, watching the story and then repeating the process until I get thrown into one. And unfortunately, even some of your menu screens have characters that TALK TOO FUCKING MUCH.

That being said, it's an immensely enjoyable strategy game with character, and that's good enough to warrant overplay on my part.

BREAKING NEWS: Found out Valkyria 2 is going to be a PSP game. That's actually pretty awesome, as this is a game that would lend itself well to travel.

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